Discuss Scratch

warbling_gerbil
Scratcher
94 posts

Violence borders

I know Scratch has discourages any projects with violence, but “mild cartoon violence” seems to be allowed. I have a projects that may push the limit though, and I thought I would ask if anyone would know if it were okay or not. It is a ninja fighting game, and the final scene will have show two of the warriors getting stabbed. There won't be blood, and the both characters will be healed by a magic crystal quickly afterward, so no one actually dies. I could put a warning at the beginning of the game and the instructions as well. This brief scene explain why the villain thinks he has won for a moment and makes a mistake, not realizing the warriors survived. I still know if that goes too far though. Should I change the storyline?

cambegonefr
Scratcher
100+ posts

Violence borders

If you can make the stabbing cartoonish and not like, graphic… then it should be fine. But I need a second opinion.

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SheepsAhoy
Scratcher
32 posts

Violence borders

if you're really concerned you could just go the german route and make them like robots lol
warbling_gerbil
Scratcher
94 posts

Violence borders

cambegonefr wrote:

If you can make the stabbing cartoonish and not like, graphic… then it should be fine. But I need a second opinion.
I'm using kind of blocky like figures, like improved stickmen. Their bodies and legs are roughly rectangles, their heads circles, and their arms are ovals.

warbling_gerbil
Scratcher
94 posts

Violence borders

SheepsAhoy wrote:

if you're really concerned you could just go the german route and make them like robots lol
I could do that, but it tends to bother me when it's a fight when medieval weaponry like swords and knives, but their being used by high-tech robots. Idk. Maybe. Though in addition to combining two very separate technology levels, it would also be kinda weird again because it would require the robots to emotions to some extent. Robots can be programmed to have emotions, but it also bothers me when robots seem to have emotions they weren't programmed to have. Like the revenge and evil intent that the villains will have in my game/animation.

8xa
Scratcher
60 posts

Violence borders

If the characters get hurt slapstick style that'll probably be okay. If the battle scenes are too distressing and emotional, that could be questionable however I'm not 100% sure. A common quote people used to use when referring to scratch roleplays went something like “no kissy kiss, no stabby stab” so I'd say perhaps the warriors could hit each other with the swords instead (?)

8xa
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warbling_gerbil
Scratcher
94 posts

Violence borders

8xa wrote:

If the characters get hurt slapstick style that'll probably be okay. If the battle scenes are too distressing and emotional, that could be questionable however I'm not 100% sure. A common quote people used to use when referring to scratch roleplays went something like “no kissy kiss, no stabby stab” so I'd say perhaps the warriors could hit each other with the swords instead (?)
Maybe… I could probably animate it so that the character gets slashed at such an angle it's not the same as getting stab but could basically appear to have the same affect and keep the storyline virtually the same. Done correctly, I think I can avoid making it too fake while also making it appear less violent than having the character stabbed. Thx. I will probably do that.

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