Discuss Scratch

SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

HOLY HECK. HOW DID I REPLY TO YOUR POST BEFORE YOU POSTED IT?
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

SonicMasterSystem wrote:

HOLY HECK. HOW DID I REPLY TO YOUR POST BEFORE YOU POSTED IT?
lol idk

IMAGINATION
TheNanoZstudios
Scratcher
100+ posts

Tairuahxe (Working Title) | RPG

braxbroscratcher wrote:

SonicMasterSystem wrote:

WolfCat67 wrote:

-snip-
I'll begin doing some concept art. Just a fair warning: It will half to be at least 1.5 MB. +Could we make an easier to use engine?
Concept art needing 1.5 MB? You kidding?

I dont know what concept art he means, but these ones I just made: https://imgur.com/a/0rccV
take up around 2 MB, though they probably are not going to be added into the game as they are

Last edited by TheNanoZstudios (Sept. 27, 2017 13:53:10)

SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

TheNanoZstudios wrote:

braxbroscratcher wrote:

SonicMasterSystem wrote:

WolfCat67 wrote:

-snip-
I'll begin doing some concept art. Just a fair warning: It will half to be at least 1.5 MB. +Could we make an easier to use engine?
Concept art needing 1.5 MB? You kidding?

I dont know what concept art he means, but these ones I just made: https://imgur.com/a/0rccV
take up around 2 MB, though they probably are not going to be added into the game as they are
Is it vector or bitmap? Plus, I was referring to the FMV, not the concept art.
TheNanoZstudios
Scratcher
100+ posts

Tairuahxe (Working Title) | RPG

I dont know what concept art he means, but these ones I just made: https://imgur.com/a/0rccV
take up around 2 MB, though they probably are not going to be added into the game as they are
Is it vector or bitmap? Plus, I was referring to the FMV, not the concept art.

ooooh, the file is .png
sorry did not know that u were referring to FMV
TheNanoZstudios
Scratcher
100+ posts

Tairuahxe (Working Title) | RPG

TheNanoZstudios wrote:

I dont know what concept art he means, but these ones I just made: https://imgur.com/a/0rccV
take up around 2 MB, though they probably are not going to be added into the game as they are
Is it vector or bitmap? Plus, I was referring to the FMV, not the concept art.

ooooh, the file is .png
sorry did not know that u were referring to FMV

where did da quotes go
SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

TheNanoZstudios wrote:

TheNanoZstudios wrote:

I dont know what concept art he means, but these ones I just made: https://imgur.com/a/0rccV
take up around 2 MB, though they probably are not going to be added into the game as they are
Is it vector or bitmap? Plus, I was referring to the FMV, not the concept art.

ooooh, the file is .png
sorry did not know that u were referring to FMV

where did da quotes go
You must've messed it up when you were snipping.
ScriptedAwesome
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

The battle engine is going well, I have a better knockback system already. Player controls are decent, however how the heck do I tell what type of attack the player is doing? That is confusing me a lot
Exypno
Scratcher
100+ posts

Tairuahxe (Working Title) | RPG

So far, your story seems like it has good world building and backstory. Are certain characters going to take part? Is the play going to be a silent protagonist? Are there party members with distinct personalities or abilities? How about NPCs?
NemesisGames
Scratcher
33 posts

Tairuahxe (Working Title) | RPG

ScriptedAwesome wrote:

The battle engine is going well, I have a better knockback system already. Player controls are decent, however how the heck do I tell what type of attack the player is doing? That is confusing me a lot
I can help with our engine if you need it.
SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

ScriptedAwesome wrote:

The battle engine is going well, I have a better knockback system already. Player controls are decent, however how the heck do I tell what type of attack the player is doing? That is confusing me a lot
Maybe variables?
ScriptedAwesome
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

SonicMasterSystem wrote:

ScriptedAwesome wrote:

The battle engine is going well, I have a better knockback system already. Player controls are decent, however how the heck do I tell what type of attack the player is doing? That is confusing me a lot
Maybe variables?
I tried to do that, but it didn't figure it out.
shoresbeep
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

I think a list might be easier?
NemesisGames
Scratcher
33 posts

Tairuahxe (Working Title) | RPG

shoresbeep wrote:

I think a list might be easier?
Yeah. Have the attacks in a list and select a attack through a menu or something. If you guys need help with the engine, I can remix it (or if you want me to let you guys handle it)
WolfCat67
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

SonicMasterSystem wrote:

HOLY HECK. HOW DID I REPLY TO YOUR POST BEFORE YOU POSTED IT?
Documented on the Bugs and Glitches forum, also happened with the OP of another post being replaced with a reply
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

Anyone notice anything every named thing in my concept had in common? they were all partially latin in origin

Last edited by braxbroscratcher (Sept. 27, 2017 23:52:52)

SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

WolfCat67 wrote:

SonicMasterSystem wrote:

HOLY HECK. HOW DID I REPLY TO YOUR POST BEFORE YOU POSTED IT?
Documented on the Bugs and Glitches forum, also happened with the OP of another post being replaced with a reply
lol
SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

What if instead of being top down, the game was isometric?
SonicMasterSystem
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

SonicMasterSystem wrote:

What if instead of being top down, the game was isometric?
Anyone?
ScriptedAwesome
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

I'm going on vaca, coming back in a week or something like that

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