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- awsome_guy_360
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
http://piskelapp.com/To everyone who is too lazy to read all of that: DON'T USE SCRATCH'S BITMAP EDITOR. Here's a nice alternative -
Ah, dang.
I suppose I'll be recreating a few things then.
Ohey, new page.
Last edited by awsome_guy_360 (March 27, 2018 02:51:29)
- Code_Pi
- Scratcher
500+ posts
Tairuahxe (Working Title) | RPG
no it does not fit on the screen.Y not 16x16 or 32x32 EVERYONE
MAKE SURE YOU MAKE TILES THAT ARE 20 PIXELS BY 20 PIXELS
Powers of two are so much cleaner
20 by 20 mean a screen equals 24 by 18 tiles
otherwise we will have to change the code
- Code_Pi
- Scratcher
500+ posts
Tairuahxe (Working Title) | RPG
make knew tiles from the old cave ones that are 20 by 20http://piskelapp.com/To everyone who is too lazy to read all of that: DON'T USE SCRATCH'S BITMAP EDITOR. Here's a nice alternative -
Ah, dang.
I suppose I'll be recreating a few things then.
Ohey, new page.
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
To specify: As far as I can tell, save stage as image is still perfectly functional, as it saves at the stage's native resolution. If you really require to use the bitmap editor, one possible solution would be to save the image to your computer, than to reload it. Lastly, the issue is (obviously) only appliant to objects the player will be colliding with. Any GUI onscreen can be made with the bitmap editor, as long as the player is never required to collide with it. I found the problem, but it's still important to warn all of you what went wrong. Scratch's bitmap editor actually uses twice the resolution than the scratch player. It's converted into an image by resizing the image. Because of a glitch previously pointed out braxbroscratcher, the image's hitbox changes sizes due to the transparent pixels being ignored.
To everyone who is too lazy to read all of that: DON'T USE SCRATCH'S BITMAP EDITOR. Here's a nice alternative - http://piskelapp.com/
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
alright then.no it does not fit on the screen.Y not 16x16 or 32x32 EVERYONE
MAKE SURE YOU MAKE TILES THAT ARE 20 PIXELS BY 20 PIXELS
Powers of two are so much cleaner
20 by 20 mean a screen equals 24 by 18 tiles
otherwise we will have to change the code
- braxbroscratcher
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
Not just that, the default background and the eraser don't have 100% transparency. It's like 99.99% and touching still detects that. I found the problem, but it's still important to warn all of you what went wrong. Scratch's bitmap editor actually uses twice the resolution than the scratch player. It's converted into an image by resizing the image. Because of a glitch previously pointed out braxbroscratcher, the image's hitbox changes sizes due to the transparent pixels being ignored.
To everyone who is too lazy to read all of that: DON'T USE SCRATCH'S BITMAP EDITOR. Here's a nice alternative - http://piskelapp.com/
- melloh8
- Scratcher
19 posts
Tairuahxe (Working Title) | RPG
This looks very neat, I'll be willing to help if you're still interested.
Username: melloh8 (Previously warlordx2)
Wanted Job (Choose from Below): Programming
Past Example of you Doing That Job (Not Needed for Story Writing):
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/212557833/
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/37626596/
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/130122453/
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/90772490/
Following the Thread? (Yes / No): Yeah sure!
Anything Else?: I'll try to be on as often as I can but I may take breaks from Scratch every now and then, but rest assured I'll get anything outstanding done before I do.
Username: melloh8 (Previously warlordx2)
Wanted Job (Choose from Below): Programming
Past Example of you Doing That Job (Not Needed for Story Writing):
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/212557833/
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/37626596/
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/130122453/
https://scratch-mit-edu.ezproxy.canberra.edu.au/projects/90772490/
Following the Thread? (Yes / No): Yeah sure!
Anything Else?: I'll try to be on as often as I can but I may take breaks from Scratch every now and then, but rest assured I'll get anything outstanding done before I do.
- ScriptedAwesome
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
I will not be active for the next few days as I am working on my own RPG, Gravity.
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
currently creating an animatic for the opening sequence.
- SonicMasterSystem
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
Okay, what if we made the game entirely open world?
I can write a draft of the script if you guys want…
I can write a draft of the script if you guys want…
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
Scratch can't handle that. Trust me, it can't. Okay, what if we made the game entirely open world?
I can write a draft of the script if you guys want…
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
A much cleanup of Cave Song
Last edited by TheCoolCreeper (March 29, 2018 02:59:18)
- SonicMasterSystem
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
Yeah it can. 2D open worlds should be a breeze with the right engine…Scratch can't handle that. Trust me, it can't. Okay, what if we made the game entirely open world?
I can write a draft of the script if you guys want…
- Code_Pi
- Scratcher
500+ posts
Tairuahxe (Working Title) | RPG
can we not use cave song? its way to simple…. makeing repetitive
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
it's not even going to be repeating. So far it's only being used for the opening. can we not use cave song? its way to simple…. makeing repetitive
- braxbroscratcher
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
I made a tune with a cave song leitmotif at one point, would have to find it can we not use cave song? its way to simple…. makeing repetitive