Discuss Scratch

braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

bumpoooo
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

I have a crazy idea for a boss - a boss that attacks so fast that you cannot stop blocking them to fight back. The way you'd win is by dodging some attacks and reflecting others at the boss.

Or something like that.
_TheGameDesigner_
Scratcher
100+ posts

Tairuahxe (Working Title) | RPG

I dont know what to do
awsome_guy_360
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

_TheGameDesigner_ wrote:

I dont know what to do

You can draw tiles for the cave area, and maybe a battleground for the cave as well. Make it have a blue glow kind of effect on the tiles.
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

braxbroscratcher wrote:

braxbroscratcher wrote:

Something I slapped together in five seconds. Working on tying in a cave song leitmotif.
I can work on music if needed. It just will take me a bit longer than others due to my schedule and my lack of skill.
bump

Edit: Added two more sections with a more active melody and bass including a call and response between the melody and accompaniment (together), and the grey line (idk what that is and I don't want to label it ‘percussion’ without knowing lol)

Last edited by braxbroscratcher (Sept. 8, 2017 00:21:00)

braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

… bump
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

AStefex
Scratcher
100+ posts

Tairuahxe (Working Title) | RPG

Its been quiet today…
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

AStefex wrote:

Its been quiet today…
and yesterday and the day before
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

braxbroscratcher wrote:

braxbroscratcher wrote:

braxbroscratcher wrote:

Something I slapped together in five seconds. Working on tying in a cave song leitmotif.
I can work on music if needed. It just will take me a bit longer than others due to my schedule and my lack of skill.
bump

Edit: Added two more sections with a more active melody and bass including a call and response between the melody and accompaniment (together), and the grey line (idk what that is and I don't want to label it ‘percussion’ without knowing lol)
opinions or edits on this?
WolfCat67
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

braxbroscratcher wrote:

braxbroscratcher wrote:

braxbroscratcher wrote:

braxbroscratcher wrote:

Something I slapped together in five seconds. Working on tying in a cave song leitmotif.
I can work on music if needed. It just will take me a bit longer than others due to my schedule and my lack of skill.
bump

Edit: Added two more sections with a more active melody and bass including a call and response between the melody and accompaniment (together), and the grey line (idk what that is and I don't want to label it ‘percussion’ without knowing lol)
opinions or edits on this?
Sounds like my cave song I tried originally, but much more dark and creepy sounding.

I like it. We can use that one
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

WolfCat67 wrote:

braxbroscratcher wrote:

braxbroscratcher wrote:

braxbroscratcher wrote:

braxbroscratcher wrote:

Something I slapped together in five seconds. Working on tying in a cave song leitmotif.
I can work on music if needed. It just will take me a bit longer than others due to my schedule and my lack of skill.
bump

Edit: Added two more sections with a more active melody and bass including a call and response between the melody and accompaniment (together), and the grey line (idk what that is and I don't want to label it ‘percussion’ without knowing lol)
opinions or edits on this?
Sounds like my cave song I tried originally, but much more dark and creepy sounding.

I like it. We can use that one
Yep. It intentionally does - the first four sections have a leitmotif (similar fragment) to the original Cave Song, found in the upper blue line. The yellow, red, and grey lines were all written by me by hand with no reference to the original.

also, you know what also makes use of a ton of leitmotifs of its own pieces? Undertale. Take literally anything on the OST and it probably has either a leitmotif in it or is a leitmotif in another track. But I figured it's a musically common thing and it's been done by MANY games before it (more than the bullethell dodging AND multipath stuffs combined, I'd say) so I'd think that's cool
shoresbeep
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

Hi there, I was wondering if I could join in on this, it's been awhile since I've used cratch

Username: Shoresbeep
Wanted Job (Choose from Below): Programmer
Past Example of you Doing That Job (Not Needed for Story Writing): 3d maze
Following the Thread? (Yes / No): Yes
Anything Else?: Nope!
WolfCat67
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

shoresbeep wrote:

Hi there, I was wondering if I could join in on this, it's been awhile since I've used cratch

Username: Shoresbeep
Wanted Job (Choose from Below): Programmer
Past Example of you Doing That Job (Not Needed for Story Writing): 3d maze
Following the Thread? (Yes / No): Yes
Anything Else?: Nope!
Accepted!
the_force
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

to make eerie sounds use violins
shoresbeep
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

WolfCat67 wrote:

shoresbeep wrote:

Hi there, I was wondering if I could join in on this, it's been awhile since I've used cratch

Username: Shoresbeep
Wanted Job (Choose from Below): Programmer
Past Example of you Doing That Job (Not Needed for Story Writing): 3d maze
Following the Thread? (Yes / No): Yes
Anything Else?: Nope!
Accepted!
Thanks!
braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

the_force wrote:

to make eerie sounds use violins
yeah, although if we're going for a chiptune OST (Which also has the advantage of being very compact) we can't use violins.
WolfCat67
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

braxbroscratcher wrote:

the_force wrote:

to make eerie sounds use violins
yeah, although if we're going for a chiptune OST (Which also has the advantage of being very compact) we can't use violins.
You can use long, stretched-out low-pitched noises
shoresbeep
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

currently looking through the current version to see what can be improved btw.

Last edited by shoresbeep (Sept. 9, 2017 22:35:24)

braxbroscratcher
Scratcher
1000+ posts

Tairuahxe (Working Title) | RPG

WolfCat67 wrote:

braxbroscratcher wrote:

the_force wrote:

to make eerie sounds use violins
yeah, although if we're going for a chiptune OST (Which also has the advantage of being very compact) we can't use violins.
You can use long, stretched-out low-pitched noises
which is exactly what is used as the accompaniment for the melody in the above piece. You are nonstop bombarded by a bassline and lower-pitched accompaniment that follows and emphasizes the main melody while also providing a very serious tone.

and then the call and response between the higher pitched stuff and the ‘percussion’ was just thrown in for fun.

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