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- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
just know that the crystals will give u powerjust make sure you know the general idea of the plot so far. i guess ill be posting an actual storyboard script?
idea of title Unearth: (insert subtitle)
question: are you guys ok doing different endings xD aka actions and story will be tailored by how you play and they would be effected by choices you make
Last edited by the_force (Aug. 5, 2017 22:21:52)
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
just know that the crystals will give u powerjust make sure you know the general idea of the plot so far. i guess ill be posting an actual storyboard script?
idea of title Unearth: (insert subtitle)
question: are you guys ok doing different endings xD aka actions and story will be tailored by how you play and they would be effected by choices you make
Okay, let me recap. So, a bunch of crystals (we need an idea on where they came from *hint hint*) are placed across the world, and they have a certain ability. Things like technology and building, things like that were built off of the powers these crystals gave. Over time, the crystals grew stronger, untill the abilities became harmful to the surrounding area. Your goal is to destroy all of them. That's about all we got
- awsome_guy_360
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
just know that the crystals will give u powerjust make sure you know the general idea of the plot so far. i guess ill be posting an actual storyboard script?
idea of title Unearth: (insert subtitle)
question: are you guys ok doing different endings xD aka actions and story will be tailored by how you play and they would be effected by choices you make
I like the idea of different endings.
- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
- WolfCat67
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
Does it have to be Earth? I was thinking more of just using our own made-up locations, kind of like an alternate universe with different rules, etc. History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
That sounds super fun. I have an alien problem XDDoes it have to be Earth? I was thinking more of just using our own made-up locations, kind of like an alternate universe with different rules, etc. History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
- WolfCat67
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
I mean, we were kind of going for that already, but if we want we can have different races, different locations, crazy universe rules, etc; but still keep aspects of Earth like grass, trees, water, and all that stuff.That sounds super fun. I have an alien problem XDDoes it have to be Earth? I was thinking more of just using our own made-up locations, kind of like an alternate universe with different rules, etc. History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
Also do you like what I added into my signature?
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
Instead of a cutscene explaining the entire thing, we could sprinkle information throughout the game, and leave it up to the player to interpret it.
- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
nah could be some other planetDoes it have to be Earth? I was thinking more of just using our own made-up locations, kind of like an alternate universe with different rules, etc. History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
really cool wolf cat xDI mean, we were kind of going for that already, but if we want we can have different races, different locations, crazy universe rules, etc; but still keep aspects of Earth like grass, trees, water, and all that stuff.That sounds super fun. I have an alien problem XDDoes it have to be Earth? I was thinking more of just using our own made-up locations, kind of like an alternate universe with different rules, etc. History of the the crystals
Cutscene (doesn't have to be animated just like comic strips):
There was an asteroid hurtling down to Earth. Most asteroids would be disintegrated in atmosphere before touching down but this made it through in one piece. Pieces broke off of the asteroid were scattered. People were accustomed to these crystal which gave technological advantges that no one wouldn't able to create. Later they were deemed so powerful that their abilities became harmful. With bunch of failures to destroy these crystals, it's up to you to destroy them and save the world.
Also do you like what I added into my signature?
it doesnt have to be earth and sure u can create your own locations
anything could happen but wolfcat should get to say the final edits so we dont keep changing things and never finish.
- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
can cutscenes and main menu be in vector
- WolfCat67
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
All pixel art, we need a “theme” for the art style and we're sticking with it. I think 16-bit works. can cutscenes and main menu be in vector
- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
okAll pixel art, we need a “theme” for the art style and we're sticking with it. I think 16-bit works. can cutscenes and main menu be in vector
- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
Prologue
Notice: Puzzles are not required to complete to beat the game.
Setting: Cave
Core objective: Explore cave and learn the game and story/facts
Gameplay: Player wakes up inside a cave. Puzzle 1-1- Unlocks/obtain unique/extra stuff hidden hallway to room Player finds a part of asteroid (core). Player interacts with it then player went to a parallel universe (this will be “told” at the end of game )
sign 1: WASD to move
Etc.
sign … : Now you're ready!
sign
…: Here lies (insert pun/something funny)
Notice: Puzzles are not required to complete to beat the game.
Setting: Cave
Core objective: Explore cave and learn the game and story/facts
Gameplay: Player wakes up inside a cave. Puzzle 1-1- Unlocks/obtain unique/extra stuff hidden hallway to room Player finds a part of asteroid (core). Player interacts with it then player went to a parallel universe (this will be “told” at the end of game )
sign 1: WASD to move
Etc.
sign … : Now you're ready!
sign
…: Here lies (insert pun/something funny)
Last edited by the_force (Aug. 6, 2017 04:57:38)
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
are cutscenes even necessary? can cutscenes and main menu be in vector
- Exypno
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
Honestly, I was asking for the person who approved people for joining, but fine. The Scratcher I recommend is @saodtheking . For now, I would just say to look at his projects and then decide if you want to ask him to join you.sure Even though I'm following this discussion, I don't really think that anyone on the project really needs me to get anything done hence why I didn't actually “join.” However, I do know one really good scripter that can potentially contribute a lot. Is it okay if I recommend him?
- the_force
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
Depends how awesome u want the game to be. A game can just have the gameplay without a main menu or creditsare cutscenes even necessary? can cutscenes and main menu be in vector
- WolfCat67
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
I mean, we can have cutscenes if NEEDED. But it'll be difficult to animate with 16-bit graphics completely, wouldn't it? Oh well, if we can do it, I say we should include them; but not make them too complicated.Depends how awesome u want the game to be. A game can just have the gameplay without a main menu or creditsare cutscenes even necessary? can cutscenes and main menu be in vector
- TheCoolCreeper
- Scratcher
100+ posts
Tairuahxe (Working Title) | RPG
what would you even use a cutscene for?I mean, we can have cutscenes if NEEDED. But it'll be difficult to animate with 16-bit graphics completely, wouldn't it? Oh well, if we can do it, I say we should include them; but not make them too complicated.Depends how awesome u want the game to be. A game can just have the gameplay without a main menu or creditsare cutscenes even necessary? can cutscenes and main menu be in vector
- WolfCat67
- Scratcher
1000+ posts
Tairuahxe (Working Title) | RPG
I guess some backstory?what would you even use a cutscene for?I mean, we can have cutscenes if NEEDED. But it'll be difficult to animate with 16-bit graphics completely, wouldn't it? Oh well, if we can do it, I say we should include them; but not make them too complicated.Depends how awesome u want the game to be. A game can just have the gameplay without a main menu or creditsare cutscenes even necessary? can cutscenes and main menu be in vector